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| Introduction | |||
| Introduction | 00:02:00 | ||
| The 12 Principles of Animation | |||
| Introduction of the 12 principles of Animation | 00:02:00 | ||
| Squash and Stretch | 00:03:00 | ||
| Ease In and Out | 00:02:00 | ||
| Timing | 00:02:00 | ||
| Anticipation | 00:04:00 | ||
| Follow Through and Overlapping Action | 00:02:00 | ||
| Exaggeration | 00:02:00 | ||
| Arcs | 00:04:00 | ||
| Secondary action | 00:02:00 | ||
| Pose to Pose and Straight Ahead | 00:02:00 | ||
| Appeal | 00:01:00 | ||
| Staging | 00:01:00 | ||
| Solid Drawing | 00:01:00 | ||
| JUMPING ELEPHANT | |||
| Jumping Elephant part 1 | 00:14:00 | ||
| Jumping Elephant part 2 | 00:18:00 | ||
| WALKCYCLE | |||
| Introduction | 00:10:00 | ||
| Overview of The App Flippa Clip | 00:05:00 | ||
| Walkcycle of Cartoony Elephant – Part 1 | 00:23:00 | ||
| Walkcycle of Cartoony Elephant – Part 2, Overlapping Action | 00:07:00 | ||
| Walkcycle of Cartoony Elephant – Part 3, Adding The Ears | 00:06:00 | ||
| Walkcycle of Cartoony Elephant – Part 4, Outlines | 00:15:00 | ||
| Walkcycle of Cartoony Elephant – Part 5, Clean up | 00:06:00 | ||
| Walkcycle of Cartoony Elephant – Part 6, Adding the eyes | 00:08:00 | ||
| Walkcycle of Cartoony Elephant – Part 7, Adding the Pupils | 00:04:00 | ||
| Walkcycle of Cartoony Elephant – Part 8, Coloring | 00:06:00 | ||
| Walkcycle of Cartoony Elephant – Part 9, Adding Shadows | 00:16:00 | ||
| Walkcycle of Cartoony Elephant – Part 10, Adding Background | 00:14:00 | ||
| Walkcycle of Cartoony Elephant – Part 11, Coloring the Background | 00:15:00 | ||
| RUNCYCLE | |||
| Runcycle – INTRODUCTION | 00:05:00 | ||
| RunCycle of a Cartoony Bunny – Part 1, Draw the frames | 00:17:00 | ||
| RunCycle of a Cartoony Bunny – Part 2, Refining the Drawings | 00:11:00 | ||
| RunCycle of a Cartoony Bunny – Part 3, Adding the Ears | 00:07:00 | ||
| RunCycle of a Cartoony Bunny – Part 4, Front Run | 00:28:00 | ||
| RunCycle of a Cartoony Bunny – Part 5, Adding the Facials | 00:08:00 | ||
| DIALOGUE | |||
| Dialogue – Drawing Thumbnails | 00:05:00 | ||
| Dialogue – Timing the Key Poses | 00:21:00 | ||
| Dialogue – Polishing the Animation | 00:09:00 | ||
| Order your Certificates & Transcripts | |||
| Order your Certificates & Transcripts | 00:00:00 | ||
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Animation for Beginners Course introduces the basic principles of animation, teaching how movement, timing, and storytelling are created using digital tools and techniques. It is designed for individuals new to animation.
This course is suitable for beginners, students, digital artists, and anyone interested in learning how animations are created for films, games, social media, and digital content.
No advanced drawing skills are required. Basic creativity and interest in visual storytelling are enough to begin learning animation concepts and techniques.
Learners will study animation principles, keyframes, storyboarding, character movement, timing, visual effects, and introduction to animation software tools.
Animation requires practice and patience, but beginners can learn step by step. Understanding basic principles makes it easier to create simple animations over time.
Animation can be created using beginner-friendly tools and professional software. The course introduces basic digital tools used for creating simple animated content.
Yes, this course builds foundational skills that can support careers in animation, graphic design, multimedia production, and digital content creation.
Keyframe animation is a technique where important points of movement are set, and software fills in the transitions between them to create smooth motion.
Animation is used in films, video games, advertising, social media content, education, and visual storytelling across digital platforms.
Yes, animation is a growing creative field with opportunities in entertainment, gaming, marketing, and digital media industries worldwide.
Yes, this course is designed for beginners and helps learners build foundational skills needed to progress into animation careers.
After completing this course, learners may pursue roles such as Junior Animator, Graphic Designer, Motion Graphics Assistant, or Multimedia Artist in creative and digital industries.